AI Insights · Timothy · April 2024
Top Down Games Performance in Luxembourg Q1 2024
In Q1 2024, the top 5 top-down games in Luxembourg showcased varied trends in downloads, revenue, and active users across a unified platform.
In Q1 2024, the top 5 top-down games in Luxembourg demonstrated distinct trends in weekly downloads, revenue, and active users, reflecting their varied popularity and engagement on a unified platform. Here's a closer look at their performance.
MONOPOLY GO! from Scopely, Inc. saw its weekly revenue peak at approximately $27.7K in the second week of January, with fluctuations throughout the quarter, eventually stabilizing around $16K to $19K. Weekly downloads started at 1.3K in early January and gradually declined to around 449 by the end of March. Active users also saw a decline, dropping from 3.4K in the first week of January to 1.8K by the end of the quarter.
Brawl Stars by Supercell exhibited a significant increase in weekly revenue, peaking at $15.7K in early March. Downloads followed an upward trend, starting at 354 in the first week of January and reaching 1.7K by the end of March. Active users consistently grew, from 6.7K at the beginning of the quarter to 9K by the last week of March.
Triple Match 3D from Boombox Games LTD saw steady weekly revenue, peaking at $4.3K in mid-January and maintaining around $2.8K to $3.8K throughout the quarter. Downloads were modest, starting at 94 and dropping to 38 by the end of March. Active users remained relatively stable, fluctuating around the 900-1K range.
Solitaire Grand Harvest by Supertreat achieved weekly revenue peaks of $2.9K in late February and maintained a consistent range of $2K to $2.8K throughout Q1. Downloads were minimal, peaking at 146 in late January and dropping to around 42 by the end of March. Active users showed slight fluctuations, starting at 1.4K in early January and ending at approximately 1.4K by the end of the quarter.
Whiteout Survival from Century Games Pte. Ltd. had a notable peak in weekly revenue of $4.2K in early January and saw another significant rise to $3.3K at the end of March. Downloads were highest at 554 in late January but decreased to 223 by the end of March. Active users increased from 891 in early January to a peak of 1.3K in late January, then stabilized around 1.1K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower's website.